Work on some of the biggest multiplayer games out there! The exact scope is tailored to each employee depending on their preferences and skills - based on that the studio checks their current project needs and tries to align the business needs with the interests of team members. They have over 20+ AAA projects available, on different production stages and across various genres - you can take your pick and join the one that is the most relevant to you.RESPONSIBILITIESDesign and implement functionality for AAA gamesSolve problems and implement new solutions for the network systemsCollaborate with other team members and share knowledgeTest, debug, profile and optimize implementations.REQUIREMENTSAt least 4 years of C++ programming experienceExperience working with Unreal Engine 4 or proprietary enginesFluent EnglishWHAT THEY OFFER100% remote workContract of employment25 days of vacation + bank and public holidays offWhole company is closed for Xmass and New Year periodBenefits: Equity, Private Medical Insurance (including Dental), Pension, Life Insurance, Travel Loan, Cycle to Work Scheme, Eye CareEntertainment budget that is used for integrations with your local teammatesFreedom and autonomy to set up your day how you see fit - no micromanagement at allA flexible approach to working, that makes room for real life. Need to have the kids on your lap while you video call or work around your workout? All good.Involved in fight against climate change through EarthlyNecessary hardware providedABOUT THE COMPANYRemote-first games company providing full-dev and co-dev services to AAA studios with focus on multiplayer games. Currently have over 20 projects in the making and have contributed to titles like The Call of Duty: MW2, Elder Scrolls Online, Fall Guys or Dying Light 2. They tailor the scope to your background and preferences, not the other way round. If working in an informal, open and transparent environment is something that resonates with you, this might be the place to stick around.Size of the studio: around 300Work mode: 100% remoteOffice locations: Nottingham, UKPlatform: PC, consoleGame Engine: Unreal Engine 4, Unreal Engine 5, Unity, proprietary engines#J-18808-Ljbffr