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Technical Vfx Artist -

Detalles de la oferta

We are based in Madrid and have the option of working at the studio and/or remotely.ResponsibilitiesCreate advanced shaders and tools to ensure the desired visual goal.Establish good profiling methods to keep the project within performance budget.Help establish asset workflows with master materials.Troubleshoot and solve technical art production issues.Review creative assets, textures, PBR materials, simulations, etc.Educate other tech artists on profiling methods and technical knowledge.Participate in pre-production planning to determine and address technical design requirements and issues.Supervise the rendering of different parts of the game, the integration, and validation of graphic data in the engine.Requirements and SkillsTechnical Art-related degree and/or comparable professional experience.At least 3 years of experience in video games.Must be a wizard with Unreal Engine.Good technical knowledge about 3D graphics, textures, PBR materials, simulations, etc.Strong understanding of performance budgets and optimization.Computer programming/scripting knowledge.Highly skilled with Adobe Package, Maya, and/or another 3D suite.Previous experience with Houdini.Excellent communication and time management.Full professional proficiency in English is desired.#J-18808-Ljbffr


Salario Nominal: A convenir

Fuente: Jobtome_Ppc

Requisitos

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