Key Talent Indicator is a technology consulting firm specializing in human resources that offers innovative solutions for talent management.
We have an approach based on the use of our AI-powered software that allows you to evaluate and analyze your skills and apply to the job offers that best match you.
We are efficient, evaluate talent objectively without biases, and close the hiring time in record time, delivering optimal results.
Our client is currently looking for a Technical UX/UI Designer to join our Backbone team.
We are currently working on two exciting game projects: Project 007 and Project Fantasy .
Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art proprietary game development engine, Glacier .
This is a unique opportunity to shape the UX/UI of Glacier, a proprietary game engine with a growing user base of developers, artists, and designers.
As a Technical UX/UI Designer, you'll play a crucial role in making the engine more accessible and functional for internal users, paving the way for future advancements.
If you're passionate about technical UX and excited to bring your expertise to a transformative role, we'd love to meet you!
This is a permanent position based in our Malmö, Brighton, or Barcelona studios, with the option to work from home up to two days per week.
What you will do: Identify and resolve inconsistencies within our Glacier engine, ensuring tools are easily accessible for internal users.
Deepen your understanding of the Glacier engine's complexities to effectively prioritize usability improvements.
Develop a comprehensive UX strategy focused on core needs, with UI enhancements as a secondary objective.
Work closely, primarily with tools programmers and stakeholders such as level designers and technical artists, to understand user requirements and deliver designs that enhance their workflow.
Conduct user experience research within the team to understand pain points and satisfaction levels, using feedback to drive continuous improvements.
Who you are: You have 5+ years of UX/UI design experience, ideally within the gaming industry or in application/software development.
You're familiar with major game engines (e.g., Unity, Unreal Engine) or have experience working on internal tools for large teams.
You bring a strong portfolio showcasing successful UX/UI projects, especially in complex or technical software environments.
You're passionate about understanding user needs and skilled at translating feedback into actionable design solutions.
You're a proactive self-starter, comfortable taking initiative in a pivotal role.
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