Stylized 3D Environment Project Lead - Room 8 Studio

Detalles de la oferta

.Stylized 3D Environment Project Lead - Room 8 Studio New Location: Argentina; Bulgaria; Croatia; Cyprus; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Serbia; Slovakia; Slovenia; Spain; Turkey; Ukraine Country: United States Industry Sector: Production Posted Date: 28/12/2024 Experience Level: Mid-Senior Level Job Type: Permanent | Full Time Remote / Hybrid: Yes About Room 8 Studio: Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide!
We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others.
Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity.
We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.
Next Great Challenge is Coming: We are looking for a highly skilled artist experienced in leading projects involving stylized environments, equipment, and weapons for the position of Project Lead Artist.
Superpowers You Have Are: Experience in creating high-poly and low-poly models of stylized environments, weapons, and hard surface assets on given concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.
); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to follow and correctly interpret/improve the concept idea; Experience in the role of project lead; The ability toobjectively evaluate the work of others and give constructive feedback; Sociability and ability to work in a team; Intermediate English level and above.
You're a Rockstar If You Have: Experience building scenes in game engines (Unreal Engine 4, Unity, etc); Strong skills in creating materials in Substance Designer; Knowledge of rendering skills in VRay, Arnold, and others.
As a Part of Room 8 Studio, You Will: Execute project management in the direction of stylized environments, weapons, and hard surface assets; Control the quality of artists' work in the team; Provide help and solve problems in a team that are related to the artistic and technical components of the project; Organize and run the work of the team within the project and specific tasks; Create high and low poly models of stylized objects of the environment, weapons, and equipment for games according to given concepts and stylistics; Create optimalUV mappings and bake the required textures (normal, AO, etc.
); Make stylized texturing.
Join Us


Salario Nominal: A convenir

Fuente: Jobtome_Ppc

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