Description Scopely is looking for a Sr. Unreal Engine Lighting Artist to join our Marketing team Flamed in Barcelona Office on a Hybrid basis.At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players.
We are a distributed team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.We are the in-house creative agency Flamed, an International multidisciplinary team.
We build thousands of creatives every year to support all Scopely games' marketing needs worldwide.What You Will DoWe are in the early stages of developing an exciting and action-packed game.
As a Lighting Artist, you will create lighting setups for characters, environments, assets, and cinematic scenes within Unreal Engine.Create lighting setups for 3D characters, environments, and marketing cinematics in Unreal Engine.Create high-end renders for marketing assets and animations.Work closely with the 3D team to ensure high-quality lighting and rendering.Optimize lighting workflows to meet project deadlines.Adapting to different styles in order to successfully follow Art Direction.What We're Looking ForAt least 5 years of experience in lighting for games or cinematics.High proficiency in Unreal Engine.An exceptional artistic eye and understanding of color, contrast, aesthetics, lighting principles and image analysis.Knowledge of rendering techniques and workflows.Understanding of PBR Materials and textures creation.Strong communication and collaboration skills.Professional proficiency in English.Please include a portfolio or PDF/links to examples of your work in the application.