Senior Vehicle Artist - Hard Surface - Unannounced Project

Detalles de la oferta

Description Scopely is looking for a talented and experienced Senior Vehicle Artist - Hard Surface to join our team based from the UK, Ireland, Spain or Portugal on a hybrid or remote basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players.
We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!What You'll DoAs a highly collaborative, passionate and motivated 3D vehicle artist you will help push our visual quality bar to the next level.
The successful candidate will be an integral part of the Art team and will be expected to create outstanding quality science fiction related vehicles.
They will have an excellent knowledge of modern 3D digital art techniques including Substance Designer/Painter, and have a strong portfolio showcasing a variety of 3D vehicles.You will work closely with the Art Director and the Art Lead You will take ownership of these vehicles and ensure that they are delivered to a high technical and visual standardCreation of game ready assets within the technical and artistic requirements of the project (high and low poly)Collaborate with other artists and departments in making the best possible assetBalance quality with efficiency when working under tight deadlines and the hardware constraints of mobile game developmentWork with external vendors to supply feedback and support as requiredWork with other departments to improve and optimise our workflows and pipelineWhat We're Looking For You will be able to demonstrate a history of creating stunning models in a variety of different stylesExperience in shipping multiple titles in your career as a vehicle or hard surface artist Expertise with Maya or 3DsMax, Z-Brush and Substance Designer/Painter Excellent understanding and knowledge of PBR materialsMastery of modern hard-surface techniques and workflowsExperience building realistic models for AAA titlesSolid communication, time management, organisational and interpersonal skillsPositive approach and an ability to receive and act upon feedbackExcellent comprehension of mesh topology, flow and optimisation techniques for gamesA passion to push yourself and learn new skillsBonus PointsGame engine knowledge within UnityA passion for Sci-fiMulti platform development experiencePlease include a portfolio or PDF/links to examples of your work in the application.


Salario Nominal: A convenir

Fuente: Talent_Ppc

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