.Senior Technical ArtistDepartment: Zephyr MobileEmployment Type: Permanent - Full TimeLocation: Warsaw, PLDescriptionWho are we?Tripledot Studios was founded by a team of industry veterans from some of the biggest names in mobile games such as King, Peak Games, Facebook, and Product Madness.We are now a 500 person mobile games studio, headquartered in London, with offices in Warsaw, Barcelona, Minsk, Jakarta and Melbourne.The Financial Times awarded Tripledot the Fastest Growing Business in Europe in 2022Tripledot won Tech Growth Business of the Year 2021 and 2023PocketGamer just awarded us Best Mobile Developer 2023We are a record breaking, chart-topping mobile games studio that is currently leading in the Casual mobile gaming space.Our guiding principle as a team is that when people love what they do, what they do will be loved by others.The studio is filled with people who love taking things apart and figuring out how they work. We enjoy problem-solving and most importantly, we LOVE making games!Take a look at our games: iOS Store + Google PlayZephyrMobileYou'll be joining the ZephyrMobile team, which originally was formed in 2016 and has been part of Tripledot since May 2024.The studio has achieved impressive success in the mobile puzzle games genre. Over 100 million people have installed games developed by the Zephyr team.Zephyr is famous for its creative and inclusive atmosphere, where every member of the team can contribute ideas and suggestions towards game development.The largest games produced by ZephyrMobile: Get Color, Nuts and Bolts, Hey Color, Math Crossword.Role OverviewIn this role, you'll work closely with the Zephyr development team, overseeing technical art across the entire product. This position requires a strong technical foundation and cross-departmental collaboration to achieve outstanding game performance and visual excellence.Key ResponsibilitiesLiaising between heads of programming and design teamsConstructing new game features within Unity, including Unity UIPorting finished art to the game engineCreating animations, particle effects, and custom shadersWrite custom C# components for complex visual elementsOptimising new and existing featuresDeveloping and maintaining resources and pipelines along with programmersMaintaining technical documentationRequired Skills, Knowledge and ExpertiseExpertise in Unity, especially Unity UIExperience with different architectural approaches to game developmentSolid understanding of art and animation pipelinesAbility to write clean, performant C# codeExperience working with Git and knowledge of its best practicesAbility to create animations, particle effects and custom shadersExperience optimising games for smooth performance on various devicesAbility to identify the best tools and software to maximize game deliveryWorking at Tripledot26 days holiday: Enjoy 26 days of paid holiday to relax and refresh throughout the year