.Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.This position can be Barcelona-based or fully remote within CET +/-2h.TeamJoining our Gaming games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.Voodoo is creating a new studio with a very exciting and ambitious mission: release the next $1B Match 3 game, pioneering the next generation in this category. We aim to elevate quality and innovation in casual, redefine industry standards, and deliver fun to a broad audience. You will be joining this studio as Senior Level Designer.RoleWe're looking for a talented Senior Level Designer to create the next generation Match 3 game. You will work with our custom-level editor to create fun and engaging levels. You'll be:Contributing to the design of highly innovative gameplay concepts that we will prototype to find the next generation Match 3 game.Collaborating with our creative team to design and test innovative game mechanics and levels that align with our innovation strategy.Using our proprietary game development tools to bring your designs to life, creating immersive environments, interactive elements, and challenging obstacles.Designing, implementing and adapting new core game mechanics into your level designs to create a seamless, engaging gameplay experience.Working closely with our team of artists, animators, and programmers to ensure your level designs are fully realized.Testing and balancing your levels, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards.Documenting your level designs using diagrams, flowcharts, and spreadsheets to communicate your concepts effectively within the team.Ensuring your designs adhere to technical constraints and opportunities presented by our game engine.ProfileAt least 3 years of experience in Level Design for a puzzle casual game.Understanding of models and tools to analyze gameplay and user behavior.Proven experience in level design, with a portfolio demonstrating your ability to create engaging, fun levels for games.Strong understanding of game design principles, particularly within the puzzle genre.Proficiency in level design software and scripting languages.Excellent problem-solving skills, with a creative approach to design challenges