Overview
EA Sports is looking for a Senior Animation Software Engineer to develop in-game animation features including animation tools and pipelines, improving existing animation systems and integrating the latest animation technologies from our proprietary engine to our games. You will work side-by-side with Technical Artists, Animators, Designers, and other Gameplay Engineers. You will report to the Technical Director and take part in the full game creation process from design and architecture, writing technical documentation, implementation, debugging, and polishing gameplay features to ensuring owned features are shipped under performance, memory, and load time budgets.
Requirements:
Work with the animation team to help develop new animation systems and improve existing ones.
Integrate new animation technologies from and into the game engine.
Full end-to-end ownership of in-game gameplay features.
Make recommendations to improve animation tools and pipelines, and make animator workflows more efficient.
Support animators by debugging animation tools and help unblock them.
Mentor other engineering team members.
Qualifications:
Bachelor's degree in computer science or related field.
5+ years software development experience in the game industry.
Experience with real-time animation middleware or equivalent custom/in-house solutions, animation compression, and advanced animation memory management (streaming).
Enjoys working daily with animators and technical artists to help create solutions to complex problems.
Excellent 3D math skills.
Programming experience in C++ and C#.
Write clear, maintainable, portable code.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento): $ USD Annually
New York (depending on location e.g. Manhattan vs. Buffalo): $ USD Annually
Jersey City, NJ: $ USD Annually
Colorado (depending on location e.g. Denver vs. Colorado Springs): $ USD Annually
Washington (depending on location e.g. Seattle vs. Spokane): $ USD Annually
British Columbia (depending on location e.g. Vancouver vs. Victoria): $ CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
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