.Company Description About Gameloft Leader in the development and publishing of mobile games, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, two of which are featured in the "Top 10 Games by All-Time Worldwide Downloads" from App Annie. Gameloft operates its own established franchises such as Asphalt, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney, Marvel, Hasbro, Fox Digital Entertainment, Mattel and Ferrari. Gameloft distributes its games in over 100 countries and employs 4,600 people worldwide. Every month, 114 million unique users can be reached by advertisers in Gameloft games with Gameloft Advertising Solutions, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company. All trademarks referenced above are owned by their respective trademark owners. Job Description Based in our Barcelona Studio, join the talented team in Montréal and embark on a unique gaming adventure! We are looking for a passionate Senior 3D Environment Artist to bring their skills to our Dungeons & Dragons PC/Console video game project. This innovative project blends Action-RPG/Survival mechanics with the unique elements of life simulation games to redefine the genre and capture the imagination of gamers around the world. Create standalone and modular Environment assets varying in scale and complexity. Model assets using reference photographs and Concept Art materials. Work with the Lead 3D Environment Artist to create high-quality environments in keeping with the project's visual direction. Collaborate with other disciplines such as Level Design, Lighting, VFX and Tech Art in crafting a variety of biomes, night/day cycles, and weather conditions. Produce work within performance specifications under strict deadlines. Review and implement your work using the game editor (Unity). Troubleshoot asset errors and address creative feedback. Mentor Intermediate and Junior 3D Environment Artists. Document and communicate workflow and best practices to support consistency across the 3D Environment Art Team. Qualifications +6 years of experience as an Environment Artist High-quality portfolio of gamedev-relevant 3D Environment Art, preferably with an emphasis on stylization. Able to interpret and follow reference material to create clean, detailed, and accurate 3D environments and sets. An excellent understanding of industry-leading game engines such as Unity or Unreal. A mixture of hard surface and foliage asset modeling skills. A strong understanding of shape, form, and composition. A keen eye for landscape, cityscapes, town planning, and geography. An understanding of the impact of Environment Art on Level Design. Set dressing and beautification pass experience. Proven abilities in optimized 3D asset creation