As the Rigging Lead, you will be responsible for designing, creating, and maintaining highly accurate and efficient rigs for high-end feature animation films, according to the technical guidelines of the rigging supervisor.
In addition, you will work closely with a variety of departments including R&D, Art, Modelling, Layout, and Animation to develop, implement, maintain, and support character deformation.
Responsibilities Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
Follows a brief to produce complex production-ready rig deformations.
Works with Animators to aid with deformation rigs to provide a broad range of motion.
Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
Works closely with the Animators to provide and refine a full range of expressions and body movements needed to support a character's acting range in the film.
Collaborates directly with Directors, Character Designers, Modelers, and Animators to define and create the best deformation or animation rigs for a wide range of character styles and art directions.
Leads the team providing them with support, guidance, and instruction.
Makes sure all the assets follow the quality standards and artistic direction.
Achieves the deadlines.
Contributes towards the artistic and professional growth of the team.
Follows the Supervisor's guidance.
Responsible for building body, facial, and mechanical rig systems to be used by other departments, such as Crowds, Animation, and Layout.
Troubleshoots and fixes rig issues.
Collects artistic feedback and fine-tunes rig behavior.
Works within the pipeline and rigging standards.
Keeps up on current artistic methodologies and technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
Delivers on time following Production quality standards.
Prototypes, develops, and implements new techniques and processes to solve unique and technical character production challenges.
Keeps up on current character technology trends and tools.
Develops and maintains procedural rig modules with a specific focus on deformation, using a Python Rigging API.
Writes scripts in Python to facilitate workflow improvements.
Brainstorms new techniques and ideas for user interfaces, deformation tools, and character-specific rigging solutions.
Requirements 6 years of professional experience in VFX or animation industries.
At least 1 year of experience as Lead in the animation industry.
Deformation proficiency demonstrated through past project work.
Experience with both mechanical and/or organic type rigs with a preference in feature animation.
Strong and production-proven knowledge of rigging and deformation using Maya.
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