.Craft : Games Design & ProductionKing, a leading interactive entertainment company for the mobile world, is known for its captivating games that bring moments of magic to players globally.
Our mission - Making the World Playful - pushes us to create new experiences and elevate the gaming experience.
We design games for everyone, everywhere, and of all backgrounds.
Our curiosity for the unexplored, passion for games, respect for one another, and love for our players help us take the art and science of gaming to the next level.Farm Heroes Saga is one of King's biggest and most cherished game titles.
We have an exciting opportunity for a Design Director to join our team,whose primary focus will be to leverage and grow the creative talents of our team members, while improving creative aspects of our game, growing our audience, and forging stronger connections with our players to boost engagement.
In this role, you will report to the Head of Creative and collaborate closely with the game's leadership team and multidisciplinary team members.Your Role Within our Kingdom - Collaborate with the Head of Creative to define and craft a creative vision for the game, ensuring alignment with the overall strategy and objectives.- Lead and mentor a team of dedicated game designers, UX designers and level designers, fostering a culture of collaboration, innovation, and continuous improvement.- Develop and oversee design processes and standard methodologies, ensuring high-quality design, processes, and creative elements across the game.- Evaluate and analyse game performance, player feedback, and industry trends to inform design decisions and drive continuous improvement.- Collaborate with cross-functional teams, including Product, Art, Tech and Production to identify and follow through on strategies that address the needs of the players, the game, the team, and FHS.- Champion creative excellence within the team, driving design innovation and ensuring a player-focused approach to all aspects of game development.Skills to Create Thrills - Proven experience in design leadership within the free-to-play casual games industry.- Strong understanding of creative functions, including Game/Level Design, Art, UI, UX, Player Research, and Economy Design.- Excellent people leadership skills, with experience leading and mentoring creative teams, motivating and inspiring them to reach their full potential.- Strong communication and interpersonal skills, with the ability to work effectively in an agile project environment and influence stakeholders.- Experience and understanding of live game development and operations.- Passionate about games and able to work in a flexible, fast-paced environment.- All over the details, with a strong focus on well-documented creative processes and treatments applied to features.- Solid knowledge of the games market and current consumer expectations.- Comfortable with metrics and data-informed decision-making