Craft: Technology & Development
Product Manager: Player Observability We are open for this role to be based from one of our sweet locations in either:
BarcelonaLondonStockholmAt King, we handle a lot of data.
We collect, process, and analyze player data for more than 350M players every month.
We are looking for an experienced product manager to take this capability to the next level and contribute to a large initiative of building a suite of player observability tools that will transform this data into practical insights for our games for continued innovation and growth.
The Product Manager for Player Observability will collaborate closely with Shared Technology teams and Game Studios to ensure we deliver the right data products to better understand the player experience that will ultimately help us define and drive personalization initiatives.
Responsibilities: Lead the development of player observability analytic tools product suite.Work with Game Studios and Shared Tech product managers to develop new analytic capabilities that are aligned with our collaborators.Collaborate closely with the data analytics and data engineering team on delivery of the Data product strategy with regards to player observability.Participate in quarterly planning sessions to define initiatives and manage a prioritized backlog of requirements.Qualifications: 3 years of experience in Product Management.Preferably some experience in the games industry.Can implement product management responsibilities without much guidance.Ability to create agreements across different teams and collaborators with good interpersonal skills.Good understanding of critical metric-based business performance tracking methods.Customers and Collaborators: Game StudiosMarketingAdvertisingAbout King: King is the game developer behind the world-famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch, and Pet Rescue.
Candy Crush is the top-grossing franchise in US app stores, a position it has held for the last two years, and King's games are being played by 245 million monthly active users as of Q3 2021.
King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona, and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes: Making games is fun, especially when you do it with people who share the same idea of what makes a good workplace great.
We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life.
Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people.
A great saga needs all sorts of heroes.
Making the World Playful: Making the World Playful is what inspires us to create new experiences and raise the bar.
It's what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid-core and casual.
We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other, and love for our players - and we're not afraid to have fun along the way.
In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you.
There has never been a better time to join us.
We're dreaming bigger and see a world of possibilities ahead.
If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Applications need to be in English.
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