Craft: Art
Your role within our Kingdom We are looking for a talented and multi-skilled Lead Pre-Visualisation Artist with a passion for games and storytelling. In this role, you will be embedded in an emergent department in the New Games business collaborating with both the games team and key Marketing partners. With a great eye for visualisation and motion as well as an understanding of game design mechanics, you'll be helping teams capture their ideas and product vision, demonstrating creative and innovative solutions through pre-vis (3D & 2D) and motion design.
You'll also be key in driving User Acquisition through incredible video content that expands and sells the worlds we are building in our future and current franchises. If you are a multidisciplinary artist with the drive to push forward the art and technology of interactive storytelling, then we want to talk to you!
Skills to Create Thrills In the role of Lead Pre-Visualisation Artist, you will be able to demonstrate the following set of skills:
Advanced skills in pre-visualisation, animation (motion design), and pre-rendered special effectsDemonstrable experience of visual storytelling, including layout, composition, cinematography, and stagingThorough knowledge of Maya is essential; you will have experience in modelling and texturing 3D content as well as basic character animationDeep knowledge of digital visual effects, motion graphics, and compositing software (After Effects, Premiere, etc.)An excellent eye for detailAn in-depth understanding of all fundamental graphic design principlesVersatility with a dedicated, autonomous, and skilled approach to game and visual design challengesAn expert in visual communication with an ability to quickly create concepts and/or mock-ups to communicate your ideasStrong listening and interpretation skills, with an ability to decipher game designs and how to visualise them effectivelyA creative leader with strong communication skills (verbal and written) who has the ability to confidently present ideas and concepts to groups of people as well as teach new skills to other artistsStrong organizational skills with an ability to self-organise well, plan effectively, and work autonomouslyA basic understanding of the technical requirements of a gameAn innovative spirit, happy to go beyond the assigned tasks, actively seeking responsibilityBonus Points An interest in player behaviour, user experience, and interaction designKnowledge of real-time VFXAn understanding of photographyExperience with Unity and UnrealKey Responsibilities You are a creative leader with a passion and drive for pre-visualisation. You have demonstrable knowledge of creating high-quality, dynamic, and effective pre-vis, game mock-ups, and motion design.
Responsibilities include: Work closely with Art Directors and other creative leaders to support projects with pre-vis as required. This may include things such as:Supporting senior creatives by participating in early game ideation and brainstormingCreation of animatics and (or ripomatics) to visualise game design ideasCreate motion graphics sequences for game projects as requiredCreation of video/motion productions to show the creative 'idea & flow' of a game project and/or featureWork closely with Art and Marketing Leadership to create and direct world-class UA Content. This may include things such as:Supporting marketing creatives by participating in campaign/testing ideation and brainstormingCreation of animatics or Pitch Vis quality CGDirecting key partners to hit internal quality and style benchmarksWorking with art leadership to champion the craft of pre-vis in King's creative process, ensuring its use adds value in terms of quality and production efficiency. This may include being involved in:On-site work in studiosSetting visual benchmarks for game projectsTeam presentations and workshopsTraining sessionsWork with Technical Art Group to deliver on R&D where appropriate including:Testing of relevant toolsSetting visual targetsRefining motion graphics techniques and pipelinesProviding input into tools and shaders in development as requiredAbout King King is the game developer behind the world-famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch, and Pet Rescue. Candy Crush is the top-grossing franchise in US app stores, a position it has held for the last two years, and King's games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona, and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes Making games is fun. Especially when you...
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