IO Interactive is currently looking for a Lighting Artist to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story. Glacier, our state-of-the-art engine technology, is part of our success as a studio. Built around visual scripting and hot-reloading to enable completely data-driven WYSIWYG game development, our game development engine was designed from the ground-up to enable faster iterations on content creation, tweaking and debugging. This has been achieved through a highly optimized Runtime Resource System, a powerful Live Editor and an on-demand Asset Pipeline.
What you will doCollaborate with key team members in the creation and lighting of in-game environments and characters.Work with art directors and concept artists to translate concepts and moods, realizing the intended lighting of environments and characters inside our proprietary game engine.Ensure that the lighting is coherent throughout the game experience and guides the player wherever needed.Add final lighting-related polish to already existing graphics (e.g. by tweaking shaders and textures).Optimize lighting of game environments for required performance.Work with programmers and technical artists in R&D to develop new features.Fix lighting related bugs. Who you are3+ years of experience and a portfolio demonstrating lighting and post-processing effects in game environments.Experience optimizing lighting for different platforms and fixing bugs.Willingness to learn new techniques and push boundaries in the industry.Strong communication skills and ability to collaborate with team members.Proficiency in and knowledge of lighting, shading, and color theory. Who we areIO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö and Barcelona. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences - all powered by our award-winning, proprietary Glacier technology. We know that to achieve those goals, we need courage, talented people and a great working environment - and we do our utmost to have all of that. Across our multiple studios, we're working on several projects. Crucially though, we're all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way. We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly talented people.
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