.Madbox is a fast-growing mobile gaming company with a unique way of developing games.
Everything has been made for teams to take as much ownership as possible, unleash their creativity, bring performance, and have as much fun as possible.
In July 2022, we launched our Pocket Champs game worldwide, which quickly became one of the top-grossing games in its category.
Simultaneously, we have a New-Games division within Madbox.
Small agile core teams focus solely on pitching new unique games with great quality and speed.
We are currently on the lookout for top talent with mad skills, mad passion, and a mad ambition.
This is where you come in, a skilled Lead Game Artist to join our New-Games division in Barcelona and help us achieve our mission: to create unique games and memorable IPs.
Your Mission As a Lead Game Artist in the New Games division, you will be part of a small core game team of 5 people: a Game Manager, two Game Developers, and two Artists (including you).
You are passionate about making and playing mobile games, with a great eye for details and insights on the casual mobile games environment: understanding trends, innovations, and the competition, constantly sharing this knowledge with your team.
Collaborating closely with the Game Managers, Art Director, and team, you'll drive the creation of stunning games through the production stages, from ideation to production.
You have the artistic ownership of the project and will be the go-to for anything art-related and can support and challenge Game Managers with visual ideation.
Your versatility shines as you seamlessly handle 3D, 2D, and technical skills.
While not in a managerial role, you'll guide junior members, ensuring timelines and objectives are met while maintaining quality through thorough documentation.
Your Tasks Owner of the long-term artistic vision for the project, ensuring quality and consistency across both prototyping and content updates.
Creating key art assets, benchmarks, and documentation to support your artistic vision.
Planning, prioritization, and managing the daily tasks of your team, ensuring that the objectives are met regarding quality, technical constraints, and deadlines.
Guide common agreement on art topics and foster innovative ideas from your team.
Guiding pipeline conversations and being able to communicate clearly with other disciplines to ensure best results.
Planning mid to long-term needs of the team, and coordinating with the Art Director.
Supporting the studio Art Director with the performance and skill development of your team, identifying opportunities for improvement and setting them up for success.
Be proactive on tackling art topics, motivating and inspiring your team.
Benchmarking competitors' mobile games for learning and sharing purposes.
Mad Skills At least 5 years in mobile video games development, with 2 in a leadership position