Fc843 Senior Technical Animator - Unannounced Project

Fc843 Senior Technical Animator - Unannounced Project
Empresa:

Scopely


Detalles de la oferta

Scopely is looking for a talented and experienced Senior Technical Animator to join our team based from the U.K., Ireland, Portugal or Spain.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players.
We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
What You'll Do Create rigs for characters, creatures, weapons, vehicles and props and maintain them throughout the production.
Implement models and animations into engine with full ownership of your work.
Ability to support all stages of animation development, from pre-production to final.
Develop tools and tech for artists and animators to help improve the animation pipeline using scripting languages MEL/Python.
Set up runtime animation systems/graphs in-engine.
Develop a pipeline that achieves high visual quality while considering optimization and performance strategies.
Be the communication conduit between programming and art disciplines.
Analyze and troubleshoot all aspects of the animation pipeline.
Document processes and tools for the team and external partners.
Inspire the team and mentor other team members.
What We're Looking For Experience at least 1 complete development cycle of a published game title as a Technical Artist/Animator in the games industry.
A strong portfolio demonstrating your animation rigs and rigging tool development for games.
Expert knowledge of Maya or equivalent, specializing in rigging/skinning.
In-depth experience working with animation graphs and state machines.
Experienced and knowledgeable of character deformation techniques and dynamics, be it cloth, bones or blend shapes.
Experience and proficiency working with game engines (i.e.
Unity or Unreal).
A good understanding of game animation pipelines, current technologies and platform limitations.
Strong creative and technical problem-solving skills.
Superior communication, organizational, time management and interpersonal skills.
Positive attitude and an ability to receive and provide objective feedback.
Able to adapt to evolving project requirements and innovate solutions to problems.
Bonus Points Experience working with an IP.
Experience with fighting/combat system development.
Experience with programming and scripting languages (C# or C++).
A passion for games.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!
We are committed to creating a diverse, supportive work environment where everyone is treated with respect.
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Fuente: Talent_Dynamic-Ppc

Requisitos

Fc843 Senior Technical Animator - Unannounced Project
Empresa:

Scopely


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