We're making a football game. We are developing a fair game that reflects football, rather than the football industry. Our goal is to create a game that's fun right away, driven by gameplay, where mastery will lead to a competitive esports scene. We want our game to be accessible from anywhere, on any platform, and to anyone, without requiring a significant financial investment.
We aim to create a global community of players, representative of the world, free of toxicity, where playing football games is enjoyable and convivial, whether for fun or at a high competitive level. We strive to inspire every kid who plays football or video games and help them feel they can bring out the best in themselves, in a respectful and safe league.
GOALS is for everyone, like football can and should be. It's for the casuals and the pros, for the players, the managers, and the fans, for the creators and the fashionistas - whether you're into perfecting your team's look, showing off your own style, or just admiring the creativity around you. GOALS is football.
Welcome to the Engineering TeamGOALS is user-focused in every aspect, emphasizing intuitive and immersive user interfaces that enhance player interaction and experience. As a Senior UI Engineer, you will be pivotal in developing and refining the UI framework and elements to ensure a performant and visually appealing gaming experience. The role is part of a cross-functional area and requires great collaboration with UX, Art, and Game Design. We use C++ in Unreal Engine 5, along with a small amount of Blueprints.
At GOALS, you will...Ensure that the game's technical platform fulfills Game Design and UX requirements.Contribute to the implementation and optimization of UI systems.Collaborate with UX designers and technical artists to create intuitive and visually appealing user interfaces/components.Ideally, you have...Experience with Unreal Engine 5, particularly UMG and Blueprint.Strong experience using C++.Experience with optimizing UI for performance.Experience working with console (Xbox, PlayStation).About the EmploymentThe position is permanent, and you can work from our Stockholm office, hybrid, or fully remote from anywhere in Europe. It is important that you can communicate effectively in verbal and written English. For this position, we do not offer relocation assistance.
In addition to opportunities for creative impact and professional growth, working at GOALS has many other benefits like occupational pension, 30 days PTO, flexible work hours, stock options, and more.
ApplicationFor this role, we would like you to include:
LinkedIn profile, CV, or any other document that showcases your experience.A link to your Github (if applicable).We strongly encourage you to apply even if you don't feel that you tick all the boxes. You just might be exactly what we need, even if we haven't understood it yet. GOALS is still a young company, and we change quickly. But one thing that never changes is our conviction that we need a diverse studio environment, filled with different perspectives and skills.
Read more about our recruitment process.
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