Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world's most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that's doing something different.
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As an Environment Modeling Lead Artist, you will manage a team of modeling artists to create the visual look of the movie within the assigned deadlines and act as the link between the Supervisor and the team.
Responsibilities Takes and receives direction from the Supervisor and providing feedback for the team and reviews artist's work.
Is an expert on all things related to modeling, sculpting and optimizing assets.
Works with the Director, Production Designer and Supervisor to elevate the quality of the work to the next level.
Models trees, bushes and other vegetation with the look of the movie.
Iterates with the production designer to find the location design.
Leads the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth, making sure all the assets follow the quality standards and artistic direction and that achieves the deadlines.
Follows the Supervisor's guidance.
Keeps up on current technology trends and tools (hardware and software) that best suit the production (and the company) in the development of a stronger creative technical environment.
Shows a proactive approach to learning new skills and tools.
Solves technical problems with the TD Supervisor, defining the best way to do it.
Provides modeling support to the Lighting, Shading, Rigging, Scene comp and FX teams throughout production.
Acts as the link between inputs and outputs departments as scene comp, Layout, shading, lighting…
Requirements 6+ years of professional experience in VFX or animation industries.
At least 1 year of experience as Lead in the animation industry.
Must be able to work alone and collaboratively, often with multiple tasks and under deadline pressure.
A good eye for proportions, color, composition and detail.
Strong modeling knowledge.
Organic modeling knowledge.
USD workflow knowledge.
Knowledge in Houdini is desirable.
High English level.
Spanish oral and written is desirable.
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