Creative Lead - Core Gameplay Candy Crush Soda Saga | [Mc-137]

Detalles de la oferta

Craft: Games Design & Production
We are looking for a talented Creative Lead interested in elevating Candy Crush Soda Saga's Core Gameplay experience. You will get the opportunity to be part of a great team, working with an industry leading and genre defining game with millions active players.
Your Role Within our Kingdom: As a Creative Lead in the Core Gameplay team of Candy Crush Soda Saga, you will be working with varied stakeholders in a fun, dynamic and fast-paced environment. You'll help us to develop our content and core mechanics to delight our players and grow our business.
Key responsibilities include: Product: Together with Area Lead, develop, refine and deliver on area vision, strategy and support in prioritization of roadmap to ensure area meets players expectations.Ensure a comprehensive and engaging player experience by elevating the team's solutions to content and core mechanics by aligning creative decisions with player needs and business goals.Be responsible for the design quality of the solutions produced in the area that differentiate Soda on the market, ensuring the seamless fit into holistic game experience.Facilitate a broader game context and goals, connecting team efforts with a savvy grasp of the holistic approach to player experience and business objectives.Support on design solutions and participate in the full feature development lifecycle.Process: Drive the creative work for the team, providing all creative crafts with necessary input and involving them at the right times to ensure that their expertise is utilized effectively.Establish and continuously improve product development processes for all creative crafts and elevate the team's creative capabilities in problem and solution discovery.Use best practices to shape and improve team's understanding of players needs, proactively bringing in market trends and exploring new research methods to strike a balance between creativity and business objectives.Communicate creative rationale and its connection to the creative direction to the entire area, fostering a culture of collaboration, understanding, and stakeholder management.Actively engage with all stakeholders for regular updates, confidently making high-impact creative decisions for features when the way forward is unclear.People: Directly manage and coach all levels of creative individuals (game designers, UX designers, UI designers, UX researchers) to enhance their skills and assess performance.Collaborate with other Creative leads to enforce a cohesive strategy for Soda defined by the Head of Creative.Skills & experience: Relevant experience in design leadership within the free-to-play gaming or similar products.Understanding of game design from systems point of view as well as user experience.Ability to communicate and translate creative vision into tooling for design teams, aligning those with the overall strategy and business goals.Ability to think strategically and make decisions that align with the overall design strategy and business objectives.Strong problem-solving and creative thinking abilities.Strong collaborative skills to work effectively with cross-disciplinary teams.About King: King is the game developer behind the world-famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top-grossing franchise in US app stores, a position it has held for the last two years, and King's games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes: Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful: Making the World Playful is what inspires us to create new experiences and raise the bar. It's what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid-core and casual.
We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we're not afraid to have fun along the way.

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Fuente: Jobleads

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