C+ Software Engineer - Systems - American Football - Sdi598

Detalles de la oferta

Contract: PermanentLocation: Madrid - relocation support can be providedWork Model: HybridEA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL & hockey, and EA SPORTS UFC. Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration.Now, they're also excited to be bringing back the glory of college football for millions of college sports fans with EA SPORTS College Football. And with this highly anticipated title under development, EA SPORTS is looking for a diverse range of talent, who are passionate about what they do, to help bring the game to life. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.As a Systems Software Engineer, you will:Work on Game Performance and help push our primary systems and shared engine into the future.Maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities for our players and workflow enhancements to our development team.Collaborate extensively with other groups throughout the American Football projects.Prototype and plan, collaborating with other engineers, and leveraging existing technologies across EA to streamline workflows and capabilities.Provide feedback and create clear and estimable technical designs.Deliver tested and high-quality technical implementations that meet requirements.Understand how technical implementation impacts performance and memory budgets.Look for ways to increase team efficiency through tooling or workflow enhancements.Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.Work within ambiguity and investigate issues with little to no direction.Your Qualifications:Experience working in large codebases.Experience in embedded systems.Experience working within Game Engines (e.G. Unreal, Frostbite, Unity) is preferred.Experience with Multi-threaded systems.Passion for the development craft and shows interest in systems level work.Understanding of C++ language, best practices, and architectural considerations.#J-18808-Ljbffr


Fuente: Jobtome_Ppc

Requisitos

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