Animation Director - Dungeons&Dragons | Moj911

Detalles de la oferta

.Job DescriptionBased in our Barcelona Studio, join the talented team in Montréal and embark on a unique gaming adventure!We're on the lookout for an Animation Director to contribute their skills to our Dungeons & Dragons PC/console project.This innovative game will blend action-RPG/survival features with the unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide.Responsibilities:Lead and mentor a team of animators, offering guidance and support to nurture their professional development and creative potential.Oversee the entire animation direction by providing teams with guidelines and references to clarify/solidify animation vision for both 3D and 2D assets encompassing characters, creatures, environments, VFX, and potentially UI/motion design elements.Collaborate with designers, tech artists, and engineers to integrate animation assets into the game engine and troubleshoot any technical issues (this will include, but is not limited to: tech animation / custom rig review, custom avatar and creature animation state machine).Work with engineers and tech artists to establish and enhance an effective animation pipeline for rapid prototyping and iterative development.Apply your expertise in both team leadership and gameplay animation, with a focus on stylized keyframe animation and delivering dynamic character animations.Utilize your understanding of character motion / body mechanics and animation principles throughout the creative process, balancing game design requirements with technical constraints to enhance gameplay and ensure a cohesive visual execution.Stay informed about current and emerging animation technologies, maintaining a commitment to innovation and excellence in your work at Gameloft.Qualifications:10+ years of experience in AAA game design, including at least five years in a Lead or Principal role, or a combination of relevant education and experience.Proficiency in animation software such as 3ds Max or Maya.Knowledge of animation technologies such as IK, FK, ragdoll, and procedural animation, including their advantages and limitations.Ability to articulate and communicate a vision effectively to ensure team alignment.Strong artistic judgment and the ability to provide constructive feedback that encourages team creativity.Basic understanding of game design, narrative design, animation state machine, and core game mechanics (3Cs).Exceptional leadership and team management skills, with the ability to inspire and empower a diverse group of designers and developers.Excellent communication and collaboration skills, capable of conveying complex technical concepts to non-technical team members.Passion for gaming, with a deep understanding of game design principles, player psychology, and user experience fundamentals.Adaptability and flexibility in a dynamic, fast-paced environment, with a commitment to excellence and ongoing improvement


Salario Nominal: A convenir

Fuente: Jobtome_Ppc

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