.Hogarth is the Global Content Experience Company. Part of WPP, Hogarth partners with one in every two of the world's top 100 brands including Coca-Cola, Ford, Rolex, Nestlé, Mondelez and Dyson. With a breadth of experience across an extensive range of sectors, Hogarth offers the unrivaled ability to deliver relevant, engaging, and measurable content across all channels and media - both established and emerging.The number of channels at our fingertips; the need for speed; and the drive for mass personalisation, all mean that brands need different solutions.Our global team of over 6,000 craft and technology experts brings together creative, production and innovation to help clients navigate this exciting and ever-changing world of today's content experience.About Hogarth Hogarth Worldwide is the world's leading creative content production company. Born to make the best work brilliantly, we combine craft, insight and technology to bring creative work to life for many of the world's most famous brands.What does a CGI real-time technical artist do at Hogarth? Our CGI real-time technical artist will be providing technical support to team members and on-going development and innovation of Real-Time CGI projects. They will also help push forward the development of our Real-Time workflows to enable global collaboration at scale while ensuring it complements the existing and future workflow requirements of our CGI teams. They will work alongside other members of the CGI teams to develop working solutions by understanding both the artistic and technical challenges that they face and supporting them on a day-to-day basis.Key accountabilities: Work with the CGI Realtime Principal Technical Artist and help define/produce robust solutions and pipelines for our development using predominantly Unreal Engine.Collaborate with other Technical Artists and Developers to ensure quality results, efficient working practices and problem solve key production issues. Identify and continually evaluate new software, processes and hardware to stay at the forefront of real-time technologies and within the Metaverse.Provide solid 3D software knowledge and support specifically for the CGI Real-Time workflow to all content teams. This will include Unreal Engine, blueprints, PBR, animation and vfx as well as other related topics.Play an active part in developing real-time particle systems, shaders, animation, motion capture and cinematics.Take full ownership and maintain any tools and processes developed and their corresponding documentation, providing training to artists where necessary.Reporting lines and key stakeholders This role reports to the CGI Realtime Principal Technical Artist.Now offices are fully open we have embraced a hybrid working model, which allows our employees to split their time between the office and other locations, something we hope will provide everyone much more flexibility to their working week