Lead Game Engineer (F/M/D)

Detalles de la oferta

At Klang, we create entertainment experiences that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.
At the heart of Klang is SEED, an accessible, persistent world in which players share a history and shape a future.
We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.
Klang Games is looking for a Lead Game Engineer (f/m/d) who enjoys a collaborative and creative work environment to help us drive the technical vision and execution for our ambitious MMO project, ensuring both high-quality code and effective team collaboration.
Tasks Mentor and manage a team of engineers, fostering their technical and professional growth, and providing candid feedback on their performance and areas for improvement.
Lead the design and development of major game systems written in C# and built on a foundation of distributed systems and ECS architecture.
Develop and oversee the technical strategy of your team, balancing effort with impact, evaluating technological solutions to align with project and business goals, and making tradeoffs between development speed, technical debt, and feature completeness.
Collaborate with colleagues from various disciplines (including production, product, game design, UI/UX design, and art) in cross-functional teams, and fellow engineering leaders across the organization.
Enhance our live operations capabilities by ensuring the game's stability, performance, and continuous improvement post-launch.
Champion best practices, and guide the team in monitoring, incident handling, and optimizing live game performance.
Requirements Proven experience in a technical leadership role, with a track record of mentoring and managing engineering teams.
7+ years of professional programming experience with C# or C++.
Proven ability to lead project planning sessions, set realistic timelines, and balance technical debt with feature development.
Deep understanding of both client- and server-side aspects of modern game engines, and familiarity with ECS architecture.
Strong problem-solving skills, with the ability to navigate and optimize complex systems.
Excellent communication and collaboration skills, with a focus on stakeholder management.
Proven experience in live operations, both on the client and server side.
Bonus Experience in developing and launching large-scale online multiplayer games.
Proficiency in implementing and consuming network APIs (REST, gRPC, etc.).
Background in distributed systems and actor frameworks (Akka, Orleans, etc.).
Familiarity with modern web UI frameworks, enhancing the ability to work with EvolveUI.
Benefits An opportunity to work on a groundbreaking project with a lot of room for professional and personal development.
Reimbursement for physical health activities.
Employee Assistance Program, including mental health support, legal advice as well as support finding doctor's appointments.
Mental health support.
Flexible office hours (with core hours).
Virtual Stock Options (VSOP).
Competitive salary and 23 days of paid vacation.
Reduced working hours during the month of August.
Private healthcare.
Paid trips to Berlin to attend team events and meet the team.
We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces.
We value all kinds of backgrounds and walks of life.
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Salario Nominal: A convenir

Fuente: Talent_Dynamic-Ppc

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